Created the UI and color stories for a minimalist matching game

Cubits! a unique and strategic matching game from Rocket Mobile that can be best described as a combination of Tetris® and Rubik's Cube®. The idea for the game was sparked when our CEO, who enjoyed playing digital games as a way to unwind, suggested a game concept based on the general mechanics of the popular puzzle game. In between projects, we would sketch out ideas until we had honed in on what we wanted to build. We successfully designed and launched the game, which was available on iPhone and iPad. The game offered three modes of play, including Time, Moves, and Zen, providing players with different challenges to suit their preferences.


As the game's designer, I took charge of creating its brand identity, user interface, and unique color schemes. Collaborating closely with leadership, ensuring the game's design and user experience met the requirements and preferences of its target audience.

Created the UI and color stories for a minimalist matching game

Cubits! a unique and strategic matching game from Rocket Mobile that can be best described as a combination of Tetris® and Rubik's Cube®. The idea for the game was sparked when our CEO, who enjoyed playing digital games as a way to unwind, suggested a game concept based on the general mechanics of the popular puzzle game. In between projects, we would sketch out ideas until we had honed in on what we wanted to build. We successfully designed and launched the game, which was available on iPhone and iPad. The game offered three modes of play, including Time, Moves, and Zen, providing players with different challenges to suit their preferences.


As the game's designer, I took charge of creating its brand identity, user interface, and unique color schemes. Collaborating closely with leadership, ensuring the game's design and user experience met the requirements and preferences of its target audience.